DRM In-Kernel Client Helpers (fbdev and boot logo glue)
Shared infrastructure inside the Direct Rendering Manager subsystem that lets the kernel itself act as a client of a graphics card, for things like the framebuffer console and the boot-time logo. It is plumbing used by real GPU drivers, not a driver for any specific piece of hardware.
This is not actually a driver directory; it is a collection of helper code that the graphics subsystem uses to set up in-kernel clients such as the text console and splash screen on top of whatever real GPU driver is loaded. It exists to support other drivers and has no hardware of its own to keep, deprecate, or remove.
repository signals
6files
740source lines
27commits, 5y
+932 / −61lines added / removed, 5y
9authors, 5y
monthly commits · 2021-04-21 → 2026-04-21 · 27 total · active in 8/61 months
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codex reasoning notes (technical)
Not a driver directory: contains DRM in-kernel client/helper code (fbdev/log/client setup infrastructure), not hardware-specific kernel-bound driver code.